下面是Cocos2d-x在運行時候修改分辨率:
cocos2d::CCEGLView* eglView = cocos2d::CCEGLView::sharedOpenGLView();
cocos2d::CCDirector* pDirector = cocos2d::CCDirector::sharedDirector();
if ( eglView == NULL || pDirector == NULL )
{
return false;
}
eglView->setFrameSize(width, height);
eglView->setDesignResolutionSize(width, height, kResolutionNoBorder);
cocos2d::CCScene *pScene = HelloWorld::scene();
pDirector->replaceScene(pScene);
剖析cocos2d-x之Action實現 http://www.linuxidc.com/Linux/2013-04/82436.htm
Ubuntu下cocos2d-x開發環境搭建及配置 http://www.linuxidc.com/Linux/2013-03/81876.htm
Cocos2d-x3.2實現虛擬搖桿多點觸摸 http://www.linuxidc.com/Linux/2014-09/106551.htm
Cocos2D-X 的詳細介紹:請點這裡
Cocos2D-X 的下載地址:請點這裡