(iPhone/iPad開發)由經緯度計算距離,有2種計算方法
一種是寫一個算法自己手動計算
[cpp]
- #pragma mark - calculate distance
- +(double) LantitudeLongitudeDist:(double)lon1 other_Lat:(double)lat1 self_Lon:(double)lon2 self_Lat:(double)lat2{
- double er = 6378137; // 6378700.0f;
- //ave. radius = 6371.315 (someone said more accurate is 6366.707)
- //equatorial radius = 6378.388
- //nautical mile = 1.15078
- double radlat1 = PI*lat1/180.0f;
- double radlat2 = PI*lat2/180.0f;
- //now long.
- double radlong1 = PI*lon1/180.0f;
- double radlong2 = PI*lon2/180.0f;
- if( radlat1 < 0 ) radlat1 = PI/2 + fabs(radlat1);// south
- if( radlat1 > 0 ) radlat1 = PI/2 - fabs(radlat1);// north
- if( radlong1 < 0 ) radlong1 = PI*2 - fabs(radlong1);//west
- if( radlat2 < 0 ) radlat2 = PI/2 + fabs(radlat2);// south
- if( radlat2 > 0 ) radlat2 = PI/2 - fabs(radlat2);// north
- if( radlong2 < 0 ) radlong2 = PI*2 - fabs(radlong2);// west
- //spherical coordinates x=r*cos(ag)sin(at), y=r*sin(ag)*sin(at), z=r*cos(at)
- //zero ag is up so reverse lat
- double x1 = er * cos(radlong1) * sin(radlat1);
- double y1 = er * sin(radlong1) * sin(radlat1);
- double z1 = er * cos(radlat1);
- double x2 = er * cos(radlong2) * sin(radlat2);
- double y2 = er * sin(radlong2) * sin(radlat2);
- double z2 = er * cos(radlat2);
- double d = sqrt((x1-x2)*(x1-x2)+(y1-y2)*(y1-y2)+(z1-z2)*(z1-z2));
- //side, side, side, law of cosines and arccos
- double theta = acos((er*er+er*er-d*d)/(2*er*er));
- double dist = theta*er;
- return dist;
- }
另一種,蘋果公司sdk中已經封裝好了
distanceFromLocation方法
[cpp]
- CLLocation* orig=[[[CLLocation alloc] initWithLatitude:[mainDelegate.latitude_self doubleValue] longitude:[mainDelegate.longitude_self doubleValue]] autorelease];
- CLLocation* dist=[[[CLLocation alloc] initWithLatitude:[tmpNewsModel.latitude doubleValue] longitude:[tmpNewsModel.longitude doubleValue] ] autorelease];
-
- CLLocationDistance kilometers=[orig distanceFromLocation:dist]/1000;
- NSLog(@"____^^^^^^_____kilometers:%0.2f 公裡____________________",kilometers);