Server.c
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>
int main(void)
{
//create socket
int fd = socket(AF_INET, SOCK_DGRAM, 0);
if(fd==-1)
{
perror("socket\n");
exit(-1);
}
printf("socket fd=%d\n",fd);
//build connection address
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(6666);
addr.sin_addr.s_addr = inet_addr("127.0.0.1");
int r;
r = bind(fd,(struct sockaddr*)&addr,sizeof(addr));
if(r==-1)
{
perror("bind");
close(fd);
exit(-1);
}
printf("bind address successful!\n");
//accept or send message
char buf[255];
struct sockaddr_in from;
socklen_t len;
len = sizeof(from);
while(1)
{
r = recvfrom(fd,buf,sizeof(buf)-1,0,(struct sockaddr*)&from,&len);
if(r>0)
{
buf[r]=0;
printf("The message from %s is:%s\n",inet_ntoa(from.sin_addr),buf);
}
else
{
break;
}
}
//close socket
close(fd);
return 0;
}
Client.c
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
int main(void)
{
//create socket
int fd = socket(AF_INET,SOCK_DGRAM,0);
if(fd==-1)
{
perror("socket");
exit(-1);
}
printf("create socket OK!\n");
//create an send address
struct sockaddr_in addr={};
addr.sin_family = AF_INET;
addr.sin_port = htons(6666);
addr.sin_addr.s_addr=inet_addr("127.0.0.1");
//send the message to the specify address
int r;
char buf[255];
while(1)
{
r = read(0,buf,sizeof(buf)-1);
if(r<=0)
break;
sendto(fd,buf,r,0,(struct sockaddr*)&addr,sizeof(addr));
}
//close socket
close(fd);
return 0;
}